CJ’s dash extends in distance and her basic attack gains extra hits. Upgrading these buildings in turn improves abilities and introduces new items. You see, Rising is also a town-building game, meaning CJ takes on quests from New Nevaeh’s residents to build up the smithy, the armoury, the tavern, the apothecary, the farm, and more. It’s a simple system that doesn’t show much depth until many hours in. Individually, each character feels underwhelming, but by switching characters mid-combo you can link their attacks together to rack up massive damage. And Isha fires off magical projectiles from a distance. Switching between each character happens with the press of a single button. To explore the Runebarrows, and a few other dangerous locales, you’ll control the trio on a completely two-dimensional plane. What begins as a treasure hunt quickly becomes something much more mysterious as these three uncover the secrets of the Runebarrows, a complex of ruins beneath New Nevaeh filled with untold riches and quite a lot of monsters. Captured on Nintendo Switch (Handheld/Undocked)Įiyuden Chonicle: Rising stars a trio: CJ, a naive treasure-hunter on a coming-of-age quest, Garoo, a grizzled kangaroo-man mercenary (yes, really – he has a pouch in which he stores his massive sword), and Isha, a teenage girl with magical powers thrust into mayorship over the town of New Nevaeh.
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